//
//  LOLNavigationController.m
//  LOLer
//
//  Created by kaijie on 16/3/30.
//  Copyright © 2016年 kaijie. All rights reserved.
//

#import "LOLNavigationController.h"

@interface LOLNavigationController ()

@end

@implementation LOLNavigationController

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.
    [[UINavigationBar appearance]setBackgroundImage:[UIImage imageNamed:@"nav_bar_bg_for_seven"] forBarMetrics:UIBarMetricsDefault];
    [[UINavigationBar appearance]setTitleTextAttributes:@{NSForegroundColorAttributeName:OVERALLCOLOR,NSFontAttributeName:[UIFont boldSystemFontOfSize:18]}];
    [self.navigationBar setTintColor:OVERALLCOLOR];
    
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
